Retired from Procter & Gamble after 27 years. Now consulting extensively. Background in mathematics, working on a wide variety of modeling, supply chain, analysis, expertise, business intelligence and social media applications.
Contact at: Linkedin
ShortBio Here.
Gamification can get people minimally involved, but how can it lead to deeper levels of interaction? Also, how does this fit in with mobile gaming? Some thoughts.
No comments:
Post a Comment