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Wednesday, September 15, 2010

The Flow Game

I was reminded of the Flow game by Daniel H. Pink's recent book: Drive: The Surprising Truth about what Motivates Us. (P. 118) by Jenova Chen and based on Csikszentmihalyi's theory of being 'in the flow' in an almost trance-like state when excelling in performance. The free down-loadable game and more about it can be seen here.

" ... FlOw is a game about piloting an aquatic organism through a surreal biosphere where players consume other organisms, evolve, and advance their organisms to the abyss. As part of Jenova Chen's thesis research, flOw inherits an embedded design of active DDA (dynamic difficulty adjustment), players with differing skill levels can intuitively customize their experiences in the zone and enjoy the game at their own pace. “Addicting” is the most common word its fans use to describe it .... "

More on Flow.
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